Creating a 3D Interactive Training Experience for Clients

by Rodney Corn |  Date Released : 02 Mar 2011
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Rodney Corn

About the author: Rodney Corn

Rodney Corn is a co-founder of PTA Global with over 20 years in the fitness industry. As a collegiate athlete, bodybuilder, published author and contributor to numerous industry publications, Rodney has traveled the globe sharing his extensive scientific and practical experience in wellness, sports performance and corrective exercise. He is an adjunct faculty member at the University of San Francisco and California University of Pennsylvania. Rodney holds a bachelor’s degree in psychology and masters degree in biomechanics. He is also a Fellow of Applied Functional Science with the Gray Institute.

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Comments (5)

wilson, serano | 22 Apr 2012, 23:13 PM

Thanks for a great video, easy to implement, and I could certainly use this on a few clients right away!

Williams, John | 18 Mar 2011, 11:33 AM

great concepts that can be used straight out the box - thanks Rodney

Wade, George | 10 Mar 2011, 15:20 PM

I have used similar methods as I train but never looked at it that way. Thanks for the insight on using 3D interactive games! - George Wade, CSCS, CPT

Tuttle, Jonathan | 04 Mar 2011, 12:37 PM

Simple and brilliant, I always try to be as interactive with my clients as possible. One thing I hate is watching other trainers stand their with their hands crossed staring like a deer looking at headlights while the client works their tail off.

Corn, Rodney | 04 Mar 2011, 00:26 AM

Thank you Jonathan... one very valuable aspect of i3D-ME is that it also engages the trainer! An engaged trainer is also happier, more alert/aware and more productive. Win, Win, Win - client, trainer, facility! Have a wonderful day

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